Every universe obeys different laws.
A 2D top-down survivor where mastering one world teaches you nothing about the next. Survive, adapt, claim the Keys and face a finale built from the worlds you chose.
You are the Engineer
A drifter between worlds. Each universe is a 15-stage journey on a stage map: survive until the timer ends, then walk into the exit portal. A mini boss waits halfway, the final boss at stage 15. Your build grows from a single weapon into a screen-filling arsenal, then resets when you cross into the next world. Three Keys open the Center.
Four worlds, four rules
Mastering one world teaches you nothing about the next. Pick a world to watch it in action and learn how its law works.
▶ Watch + tips
Voxel
Tank law: the bigger you grow, the less damage you take.
How it works →
▶ Watch + tips
Number
Parity: bullets shred BLUE enemies, ORANGE ones demand blasts and auras.
How it works →
▶ Watch + tips
Retro
Combo: kill without taking damage and your power multiplies.
How it works →
▶ Watch + tips
Alien
Momentum: movement builds inertia; stopping is death.
How it works →
What's inside
Three stars per stage
Clear it, clear it without dying, clear it with little damage. The final boss needs 21 stars, so replay stages to earn more.
3 lives per universe
Run out and that universe starts again from stage 1. Your stars stay.
Adaptive finale
The Center bosses mirror the Keys you collected, so every campaign ends differently.
Danger levels 0–5
Tougher enemies, richer rewards and deeper unlocks in every universe.
Synergies and evolutions
Weapon synergies, evolutions and wild cards. Build for the universe, not the meta.
English & Türkçe
Fully playable in both languages, with more languages on the way.
Platforms
Steam · Windows
Play now. The core campaign is complete and beatable; updates keep coming.
Open on SteamAndroid
Touch controls built for phones. Currently in closed testing on Google Play.
iPhone
The iOS version is in the works.
